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Sonntag, 11. Juli 2010, 11:15
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Darf ich vorstellen... Wii!
Wii wie das englische "we" (wir)!
Der Arbeitstitel Revolution gab die Richtung vor - Wii ist das Ziel.
Wii wird die Trennwände zwischen Videospielern und Nicht-Videospielern einreißen.
Wii wird Menschen noch enger zusammen bringen - mit ihren Spielen und mit anderen Menschen.
Wii klingt wie das englische "we" für "wir", denn Wii ist eine Konsole für uns alle.
Wii lässt sich leicht merken - von allen Menschen auf der Welt, welche Sprache sie auch immer sprechen. Keine Verwirrung, kein Kürzel - einfach nur Wii.
Wii mit "ii" symbolisiert schon im Schriftbild die einzigartigen Controller und die Menschen, die sich im Spiel begegnen.
Wii - als Name und Konsole - revolutioniert die Welt der Videospiele und ragt aus der Masse heraus.
So ist das mit Wii. Es geht um das Wii-Gefühl. Gemeinsam verändern wir die Welt - und Wii!
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"Zensoren neigen dazu, das zu tun, was sonst nur psychisch gestörte Menschen tun - Sie verwechseln die Illusion mit der Wirklichkeit." (David Cronenberg)
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"Wenn man sämtliche Tabus zerstört und den Menschen alles erlaubt, nimmt man ihnen eine der wenigen Freuden, die sie auf Erden noch haben: die Übertretung von Verboten." (Donald Prick)
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NIBRIS Clarifies Sadness Details
by Shawn White (04/27/06)
Polish developer NIBRIS issued a press release earlier today clarifying details - some of which speculated about in past days - about its title Sadness for the Nintendo Wii.
* Sadness is not a working title of our game, it is the final title.
* The story takes place before World War I that is before 1914 and not as many claim in the thirties of ###### century.
* The style of the game does not correspond to Sin City movie; it will also not have the style of a comic.
* It is rather a tribute to pre-World War I cinema and it will have similar atmosphere.
* The plot will take place in one of the Slavic countries; which one will be disclosed soon.
* Raid over the River is not being developed right now. Our priority of Wii console is Sadness, and only after it is finished will Raid over the River be developed. Raid over the River DS is being refined by separate team within Nibris
* Concerning the rumours about the possibility to choose the colour version of the game - the making of the concept in the grey scale is completely different. The choice of colour is not because of marketing reasons but the element of making the atmosphere of the game.
* Concerning the rumours about the Hollywood film studio offering us a large sum of money for filming rights - the truth is that we were contacted but there have been no agreements. We cannot disclose the topic of our talks however. Still we can assure players that Sadness will not be filmed earlier than two years after it is introduced to the market (if it will be filmed).
Also, according to NIBRIS' Radoslaw Malik, the developer is planning to launch its revamped Web site tomorrow.
NIBRIS is a developer based on Cracow, Poland developing two titles for the Nintendo Wii, Raid over the River and Sadness. Raid over the River is a top-down shooter planned for both the Nintendo Wii and DS. You can read Revolution Report's Comprehensive First-Look at Raid over the River here.
Sadness is a gothic-horror title exclusive to Nintendo Wii. Graphically, the game is expected to black and white throughout, with NIBRIS intending it "only for adult players with strong nerves." Sadness currently has a tentative 2007 release date.
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Atwood Further Addresses Nintendo Wii
by Shawn White and Rob Galbreath (04/27/06)
Game Informer magazine recently conducted an interview with Nintendo of America's Public Relations Manager Matt Atwood concerning the announcement of the official name for the company's next-generation console, now called Nintendo Wii.
"We always stated that Revolution was a code name. While it indicates the disruptive nature of the system, we wanted a name that represents all inclusiveness, because that´s a huge point of the system," Atwood said. "It's not about you or me - it's about Wii. So, it's basically a different kind of a system."
When asked if he was concerned about the negative reactions to and connotations associated with the official name, Atwood responded, "No. Anytime you announce a new name you´re going to get a lot of questions and the whys."
"If you look at what TiVo did or Virgin Airline for instance, a sort of tie in for example. Those names have become household names and it had nothing to do with that at all," Atwood continued. "We wanted a name that represented the fact that this system was really for everyone to play. And Wii, the word, is W-i-i, and the two I's represent both people and the controllers. So, it's really not about this sort of tongue in cheek."
With the name announcement, many gamers wonder what Nintendo will discuss at E3 in May, to which Atwood replied, "E3 for us is all about the games. We understand that when you announce a name it´s going take a bit of time to get comfortable with it, and when we get to the show we want the focus to be completely on the games, and the gameplay."
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